Imbroglio is a turn-based strategy game where you choose a hero to go delving into a constantly shifting maze in search of gems. You aren’t alone in the dungeon and every eight turns a monster enters from one of the four corners of the maze and comes for you. Both monsters and your hero have two types of life in Imbroglio, red hearts and blue diamonds. Red monsters attack hearts and blue monsters attack diamonds. If you lose all of either type your hero dies. Your goal is to collect as many gems as possible before that happens.
The game is played on a 4 by 4 grid of tiles and each turn your hero can move one tile or attack. When adjacent to a monster you strike it using the weapon represented on that tile. Some weapons deal damage in hearts and others in diamonds and the different types of monsters have varying levels of each, making your choice of weapon key. When you grab a gem your hero is healed one heart and diamond and the maze walls change, offering a new challenge.
This interplay between environment (the tile you are on and weapon you have access to) and the type of monster—all while maneuvering toward the next gem—is what makes Imbroglio so entertaining. There are a bunch of different heroes, some you start with and some unlock once you collect a certain number of gems in a game. In-game success also opens up the ability to edit the game board for a hero, meaning you can decide what weapons reside on which tiles, which adds another level of strategy to the game.
Imbroglio is a very fun and challenging game that rewards you as you improve by unlocking new options. It is a premium game, so you pay once, no in-app purchases. One game can take a few minutes to, potentially, much longer depending on how well you do. It is pretty easy however to come back to and figure out where you were at a glance. It’s one of my favorite games of 2016 and I highly recommend giving it a shot.